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Wakelight

Wakelight is a hypercasual game built in Godot with one control: tap to let go of the planet you are circling and catch the next orbit. Perfect catches chain into combos, and every planet you reach blooms back to life. 250 levels run through ten regions set against real James Webb and Hubble photographs, from the Cosmic Cliffs of Carina to the heart of the Milky Way, with bosses, ice, crystal and pulsar planets along the way. Infinite Drift adds Classic, Zen, Time Attack, Rush, Fuse and a weekly rule, and eight powers, Lumling companions and a Star Codex keep runs fresh. It plays fully offline in 21 languages, with AdMob ads on the free version and VIP removing them everywhere.

GodotiOSAndroidStoreKit 2AdMob
Wakelight

What we built

Project highlights

01

One tap, all skill

Timing is the whole game: let go at the right moment for a perfect catch, chain them for combos.

02

250 levels, ten real nebulae

Each region is set in front of a real Webb or Hubble photograph, and introduces a new kind of planet.

03

Six ways to drift

Classic, Zen, Time Attack, Rush, Fuse and a weekly rule, plus a daily orbit everyone plays the same.

04

Offline and global

No account, no server, progress saved on the device, and the whole game translated into 21 languages.

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